![]() ![]() ![]() Get ready to explore and discover the infinite and real-time universe, where thousands of players play in a single galaxy with nearly a thousand star systems and planets to explore! Construct your space station, form and join alliances to occupy regions of space together, trade with other players, build-up your own powerful fleet, and wage war against other players in glorious PVP battles! Conquer the Galaxy! ![]() Take control of your own space station and set a course to distant stars! On your way, you will discover new mysteries in the depths of the universe! The United Nations of Earth requires your assistance and contribution to rebuild galactic civilisation. The universe has barely survived an inter-dimensional invasion that devastated vast swaths of the galaxy. Use "~" to use the console and run the "free_policies" command.Stellaris, the Sci-Fi 4X space strategy game on your mobile! I have uploaded a screenshot of what the diplomatic stances look like, and also saves before (2273.11.23) and after (2273.11.26) using the console command. All relationship scores were computed as normal as before (without the -1000 genocidal modifier) and I cannot use "End Threat" Casus Belli on these AI empires. This stance change does not affect actual relationships between empires, nor do they affect Casus Belli. I have not yet established communications with any Machine intelligence empires (or if there are any in game) so I don't know if they are also set to "Extermination" stance. The console command "free_policies" seems to not only enable unrestricted policy changes for the player, but also sets all non-fallen regular AI empires to the "Purification" diplomatic stance (or "Hunger" stance for Hive mind empires). Please explain your issue is in as much detail as possible. Console command "free_policies" puts all non-fallen AI empire into "Purification" or "Hunger" stance ![]()
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